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On this page, you will find a thorough overview of my academic journey, professional experiences, and key skills. scroll down for detailed insights into my educational background, projects, and achievements.

Basics

Name Tse-Kai (Kevin) Chan
Label MSCS Student at Stanford
Email tsekaichan@gmail.com
Url https://tsekaichan.com

Education

  • 2025.09 - Present

    Stanford, CA

    Master of Science
    Stanford University
    M.S. Computer Science
    • Specialized in Artificial Intelligence
  • 2022.09 - 2025.06

    La Jolla, CA

    Bachelor of Science
    University of California, San Diego
    B.S. Computer Science | Regents Scholar | Summa Cum Laude
    • [Selected Courses] CS: Data Structures, Algorithms, Software Engineering, Database, Operating System, Computer Security, Network Services; 3D/CG: Computer Graphics, 3D User Interaction, 3D Asset Design; AI: Statistical Methods, Probabilistic Models, Machine Learning, Deep Learning, Computer Vision I/II, ML for Music/Audio, ML with Few Labels, Deep Learning for 3D Data (Graduate), ML for Robotics (Graduate)
    • [Activities] Director of Events at ACM AI, ICPC Team, Scholars Society, Intern at SU Lab, Intern at Qualcomm Institute

Publications

Work

  • 2023.06 - Present
    AI Research Intern
    Advisor: Prof. Hao Su
    Python, PyTorch, JAX, Gymnasium, Docker, Kubernetes
    • Researched demo-guided deep reinforcement learning methods to effectively solve long-horizon, sparse tasks. Co-authored paper Reverse Forward Curriculum Learning accepted in ICLR 2024.
    • Benchmarked various state-of-the-art demonstration-guided deep RL methods, including RLPD, IQL, etc., on ManiSkill2, D4RL, and Meta-World tasks. Performed experiments on Kubernetes cluster using Docker.
    • Adapted TD-MPC2 to Maniskill3 CPU/GPU vectorized environments and visual (rgb) based RL.
    • Developed and optimized implementations of TD-MPC2 and SAC in JAX, achieving a 5x reduction in training time in comparison to previous PyTorch implementations.
    • Proposed a RL method leveraging layer-wise freezing and a latent state replay buffer to enhance both sample and wall-time efficiency and wall-time in visual and continual learning tasks. Preliminary results show a 2x reduction in training time on ManiSkill3.
  • 2023.04 - Present
    Research and Development Intern
    Qualcomm Institute (Calit2)
    Python, PyTorch, Unreal Engine, Kubernetes, Docker, C++
    • Co-developing interactive 3D avatars of historical figures, driven by large language models, text-to-speech / animation pipeline, and Unreal Engine 5. Co-developing Climate Games, an educational video game, to raise awareness on climate change and archaeology. Both projects were presented at ASOR 2024 Annual Meeting.
    • Developed a real-time audio-to-face pipeline that receives audio input from text-to-speech and uses NVIDIA Audio2Face through Rest API to animate facial movements on a 3D avatar. Further researched and developed our own multimodal co-speech gesture generation model for holistic body animation.
    • Developed an Unreal plugin for real-time speech gesture generation and player communication. The plugin supports seamless communication in multiplayer gameplay and between Unreal Engine and external AI models.
  • 2022.03 - 2022.06
    Software Engineer Intern
    Nearal
    Kotlin, Android Studio
    • Developed various features for Nearal’s Android application, including a dynamic onboarding screen, a floating login interface, and an improved sign-up process, using Kotlin and Android Studio.
    • Refined multiple app fragments, ensuring optimal functionality for both logged-in and logged-out users, and resolved critical issues such as photo display inconsistencies and profile identification.

Teaching

  • 2025.01 - 2025.03
    Instructional Assistant
    UCSD Department of Computer Science and Engineering (CSE)
  • 2024.01 - 2024.03
    Instructional Assistant
    UCSD Department of Computer Science and Engineering (CSE)
    • CSE 152A: Taught Computer Vision and Deep Learning concepts for a class of 150+ students and assisted 20+ students weekly with programming assignments in office hours.

Awards

Skills

Programming Languages
Java
Python
C
C++
C#
Go
HTML
CSS
SQL
LaTeX
Shell
Developer Tools
Git
Docker
Kubernetes
ZBrush
Unity
Unreal Engine 5
Blender
Library
PyTorch
Numpy
OpenCV
Gymnasium
OpenGL
LMDB

Languages

English
Native speaker
Mandarin Chinese
Native speaker

Interests

Computer Science
Competitive Programming
Artificial Intelligence
Computer Vision
Generative AI
Reinforcement Learning
Game AI
Robotics
3D Computer Graphics
Computer Animation
Extended Reality (XR)
Health Informatics
Others
Tetris
Table Tennis
Movie
Anime
Food